Destiny is very much a watershed moment in gaming history
With a 10-year gestation, Sir Paul McCartney writing its soundtrack and a £310m budget that dwarfs even Hollywood’s most extravagant movies.
Thankfully it hasn't fluffed its lines. Despite all the anticipation, the servers have impressively stood up to weight of an estimated 10 million gamers looking to get an early fix, with only the occasional stumble since going live on Monday.
It’s no small relief – although the game can be played solely in single player mode, Destiny has multiplayer action at its heart.
As you’d expect from the makers of Halo, Destiny’s gunplay is utterly compelling. Despite something of a dearth of different enemies during the opening stages, it’s made up for by the huge variety of guns at your disposal.
There are a few object pop-ins and the odd iffy texture here and there – perhaps a pay-off for trying to bridge the gap between versions for last and next-gen machines – but it would be churlish to describe Destiny’s visuals as anything less than a triumph. The incredible landscapes on the moon level are possibly the most stunning gaming backdrop you’ll ever encounter.
With the promise of enough new regular content to keep us all playing for years to come, the future for Destiny appears supernova-bright.